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Qualcomm establishes augmented reality game studio at GA Tech

July 1st, 2010

GA TechATLANTA – Qualcomm Inc. (NASDAQ:QCOM) has joined forces with the Georgia Institute of Technology  to establish the Qualcomm Augmented Reality Game Studio, a research and design center aimed at pioneering new advancements in mobile gaming and interactive media.

Located on Georgia Tech’s Atlanta campus, the game studio will build upon Qualcomm’s newly announced augmented reality platform and related graphics technologies to produce new application concepts and prototypes.

We’ve been continually impressed by the work flowing out of Georgia Tech’s specialized labs focused on music, games, and other cutting edge areas. Georgia, particularly the Atlanta area, has become one of the Southeast’s major game development hubs.

“Georgia Tech continues to be at the forefront of augmented reality innovation,” said Matt Grob, senior vice president of engineering and head of corporate research and development at Qualcomm. “For more than 12 years, the university’s Augmented Environments Lab has been researching ways to enhance a user’s senses by creating interactive computing environments.

“Now, with Qualcomm’s new augmented reality platform, we are working together to further advance the user experience by extending virtual gaming experiences into the real world.”

The Qualcomm Augmented Reality Game Studio will be led by acclaimed augmented reality researcher and Associate Professor of Interactive Computing Dr. Blair MacIntyre, director of Georgia Tech’s Augmented Environments Lab at its GVU Center.

“Powerful processors and sophisticated graphics engines in today’s mobile devices have only recently reached the point where they can meet the computing requirements for augmented reality,” said MacIntyre.

“By collaborating with Qualcomm, we’ll have access to both the high-end hardware and core augmented reality technology that will enable us to push the envelope in game development. We are very excited to work with Qualcomm as we explore new frontiers in augmented reality gaming.”

Georgia Tech’s Digital Lounge
GVU Center

Contact Tech Journal South Editor and writer Allan Maurer: Allan at TechJournalSouth dot com.

 

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